

Air Revenge will let you trigger a command to send missiles flying back if you can avoid enough of the targets. Airstrike and Air Revenge pit you against a chopper that attempts to aim missiles at you. Each rig you pass will boost your time limit, but you'll have to avoid the red barrels if you don't want to crash. Each mode is just as appealing as the next.For instance: modeled after the Bad Boys II scene (amongst other films), Survival mode has you racing past rigs while explosive barrels tumble carelessly off the back. Black Rock figured out an easy and yet innovative way to solve that issue: diverse gameplay. I love racing games, but I have to admit that the same song and dance gets boring after some time. Each episode filters though a different game mode, maintaining the competitive feel in the racing aspect of the game.
#SPLIT SECOND CAR RACING GAME SERIES#
There are a series of episodes in each season that you must make progress through in order to qualify for the subsequent seasons. They weren't just fillers for the $60 price tag they were game modes I consistently wanted to play. What I found to be most intriguing and innovative on behalf of the developing team at Black Rock, however, was how versatile and equally addictive the other gameplay modes proved to be. Even my assumption that playing on the PlayStation 3 would provide lacking volumes of competition was debunked.

Behind the scenes, however, Split/Second provides so much more.

It's intense, and requires vigorous training from the gamer to hone their skills so that a slight waver of the thumb on the joystick can respond to the sudden swinging wrecking ball coming towards the windshield. This action is the main appeal to Split/Second. Better yet: drifting, drafting, jumping, and coming into close encounters will fill your power play bar allowing you to trigger these explosions on others and watch them crash violently in slow motion while you race past the flames. At every corner you turn on the tracks provided in Split/Second, there is the potential for major destruction and the threat of crashing violently. They can effect your track in a small magnitude - such as leaving rubble on the street - to a much larger one of a building smashing down and completely changing the course of the track. The set you play on is rigged with explosives of small to large variety. It allows for just the kind of over-the-top danger and explosions that you would expect from a television show.
#SPLIT SECOND CAR RACING GAME TV#
By having the game based on a TV series, Black Rock Studios set themselves up to milk everything that is glamorous about Hollywood: fancy computer graphics and a ton of money to spoil your set with. What is unique about this racing game, however, is the action. At its core, Split/Second is a racing game.
